The Legends are tired of being chased by an evil A.I. and her robo-soliders, so Sara decides to create an aberration that will allow the team to take back the Evil Waverider. However, the Legends find themselves in a Bar for time-travelers, and quickly learn that this "fixed point" is popular with time-travelers, leaving Sara questioning her odds at winning. With Behrad and Astra growing closer, Zari and Spooner are forced to awkwardly interact with each other as the rest of the Legends are paired up on the mission. Meanwhile, Ava hears Gwyn's plan to save his boyfriend, and Ava is forced to remind him of the consequences if he succeeds.
When heroes alone are not enough... the world needs legends. Having seen the future, one he will desperately try to prevent from happening, time-traveling rogue Rip Hunter is tasked with assembling a disparate group of both heroes and villains to confront an unstoppable threat - one in which not only is the planet at stake, but all of time itself. Can this ragtag team defeat an immortal threat unlike anything they have ever known?
DC's Legends of Tomorrow - The Fixed Point Synopsis and Schedule