After failing to rescue D'avin from Arkyn, Dutch and Johnny head to Eulogy, an outlaw-only barter town, in the hopes of stealing a mysterious, high tech shield from the infamous Connaver gang.
With D'avin back on the team, thehugjoys return to the ruins of Old Town to hunt eight escaped convicts but soon discover their most dangerous nemesis is the company fixer who issued the warrant.
As part of their secret investigation of The RAC, thehugjoys accept a ghost warrant to rescue three missinghugjoys lost in the heart of the Badlands. The mission leads them deep underground into an abandoned mine, where the bounty hunters become the hunted.
A simple escort mission takes a frightening turn when thehugjoys discover students have mysteriously disappeared from a school for gifted Westerly children.
Johnny joins Pawter for a chilly family reunion; D'avin experiences surprising side effects from the Red 17 experiments.
Dutch's search for the green plasma puts the team on the radar of an eccentric galactic collector.
The team gets tested when Dutch interrogates a lethal Level Six agent, while Johnny investigates Jelco's wall for Pawter.
Clues from Khlyen's Red 17 transmission lead Dutch, D'avin, and Alvis to an old research facility on Arkyn while Johnny and Pawter try to rally outside support in the impending war for Westerley.
Dutch and Johnny are at odds when Pawter's plans to free Old Town from Jelco's control results in Dutch being seized by an angry mob.
The team joins forces with an old enemy in a desperate bid to thwart the Level Six plan for The Quad.