An ordinary mum finds herself being plunged into an extraordinary world.
Debbie makes her way to the Temple of Tombs to try and retrieve the second scroll. She will need the help though of a wizard who has managed to lose his Mojo.
Debbie soon finds out that honesty isn't always the best policy after she attempts to help a group of truth-telling monks who have got on the wrong side of Negatus.
Excitement bubbles as residents prepare for Ye Grand Tournament, until the firm favourite is forced to drop out. Can Debbie set things right?
Debbie informs Elf that she's fed up and wants her old life back. The only way to close the portal, though, is to complete one final quest.
Debbie teams up with a self-centred royal to find something tucked away in a distant tomb. Back in Maddox, Elf tries his hand at housework.
Debbie attempts to bring some common sense to a village full of idiots and, in the process, ruins Negatus's latest plan.
When inadequate overlord Negatus kidnaps Elf, the elf, it's time for housewife and alternate-realm messiah Debbie to put together a raggle-taggle gang of chancers and get her friend back. The pathologically polite swordsmen, the monks who learnt to lie and became estate agents, and the magician with anger issues all join Debbie on another trek through the enchanted forest.